Pakistan’s first-ever Games Emerge Conference (GEC) is slated to happen in Islamabad in December 2016.
Designed to promote video game development and creative industry in Pakistan, GEC will run over three days and include industry talks, workshops, networking opportunities, and a two-day game jam.
GEC is helmed by Sadia Bashir, the founder and CEO of the PixelArt Games Academy (PGA). PGA is the first institute in Pakistan to provide specialized education and training to games industry aspirants. PGA is funded in part by Pakistan Center, which is in turn funded by the US State Department and aims to provide support and training for entrepreneurial women.
“The biggest barrier to growth of Pakistan’s video game development industry is the lack of relevant education and awareness regarding development of video games,” Bashir said during a recent interview. “PGA aims to overcome the educational deficit in the video games sector of Pakistan over the next decade but in order to attract sufficient pool of talent we believe events like GEC 2016 are necessary for creating awareness.”
Other PGA leaders include Irrational Games co-founders Ken Levine and Jonathan Chey, former Ubisoft Montreal AI programmer Brie Code, and noted speaker, traveler, and Vlambeer Games co-founder Rami Ismail.
“I can’t wait to see what the academy grows into. I can’t wait to meet the people who will get involved in the academy and I can’t wait to see the product they are eventually going to create,” said Levine via press release.
Courtesy Jason Imms
Pixelart Games Academy (PGA) will be organizing the first Games Emerge Conference and World Wide Impact Jam in Pakistan on the 2nd December 2016, which is aimed at bringing Pakistan to the center stage of global video game development community.
The goal of the event is to promote video games development and creative industry in Pakistan. It aims to provide learning for Students/Industry personals in Pakistan. GEC will also provide an opportunity for gathering people at one place to provide networking opportunity among industry stake holders. Community development will play an important role to foster video game industry in Pakistan.
GEC 2016 will feature talks by Rami Ismail and Brie Code on the first day of the event followed by a 2-days World Wide Impact Jam. It’s a “World Wide Impact Jam” which aims to create games that has a social impact. WWIJ is being organized by multiple countries around the world and PGA is responsible it’s organization in Pakistan. The event will conclude after presentation of the games on the 3rd day of the event.
Special talks will be held by Rami Ismail, Brie code and other industry professional from Pakistan. The conference talks will cover art, animation, game design, programming, networking, storytelling, production, marketing and more. The sessions will be the mix of presentations, panels and hands-on workshops.
World Wide Impact Jam is a 2-day marathon in which participants around the globe take part in creating games about social issues.
PGA will organize the Pakistan chapter of the World-Wide Impact Jam 2016 (WWIJ). The event aims to bring together game developers of Pakistan to learn, share, collaborate and create games on social issues being faced in Pakistan, all in just 2 days! Find more details: http://wwij.gameimpact.fr
The goal of the PGA Game Jam is for the participants to create a game from scratch about a social issue relevant to Pakistan with in a prescribed maximum time of 48 hours. The participants can make the game individually or by forming a team of 2 or more participants. The brief time span encourages creative thinking and innovation as participants rapidly prototype game designs. Such collaborative experience can inject new ideas to help grow the game industry while creating awareness about social issues.
The theme selected by PGA for WWIJ (Pakistan Chapter) is Peace which is a very important social issue within the context of Pakistan.
“What I’m really excited about in terms of the video game industry now is how much more possible it is for many different people all around the world to make video games…We’re going to see a lot of great, interesting new game ideas, a lot of new stories, groundbreaking new ideas.” said Brie Code, former AI programmer and founder of TruLuv Media, in video message to PGA.
In another video message Ken Levine, the co-founder and creative director of Irrational Games, said “I can’t wait to see what the academy grows into. I can’t wait to meet the people who will get involved in the academy and I can’t wait to see the product they are eventually going to create.“