GEC 2017

Games Emerge Conference (GEC), 2017

The primary goal of the GEC is to promote the video games development industry in Pakistan. The event aims to provide learning, mentoring and networking opportunity for video game development students and industry professionals in Pakistan.

GEC 2017 will build on the foundation laid by GEC 2016 in the creation and promotion of a vibrant community of game developers in Pakistan. We hope to make this year’s GEC bigger and better by increasing the number of participants in the event, involving more international speakers and organizing a game jam, which will appeal not only to game developers, publishers and investors of Pakistan but also video game enthusiasts across the country.

This event will be promoted internationally through our supporters, speakers and organizations like IGDA and IGN and therefore provide a unique opportunity to connect local talent with the game developers and publishers around the globe.

Talks and Workshops Details

As one of the primary aims of the conference is to provide learning opportunities and mentoring to developers and potential developers, there will be talks by industry veterans and training workshops conducted by professionals. As there are relatively fewer trained and experienced professionals in the Pakistani game industry and there appears to be a buildup of considerable interest about it, these talks and workshops would be a very important and attractive part of the conference.

These learning events would focus on different aspects of games and game development, specifically,

  • Design and production
  • Game AI
  • Art and animation,
  • User Experience (UX) and User Interface (UI) design,
  • Stories and Narratives in video games
  • User research in games
  • Mobile games market and monetization strategies
  • Quality assurance in games
  • Augmented Reality (AR) and Virtual Reality (VR)

Game Impact Jam

GEC 2017 will feature the second Game Impact Jam (GIJ 2017) aimed to bring together game developers of Pakistan to learn, share, collaborate and create games all in just 2 days!.

The goal of the Game Jam is for the participants to create a game from scratch, related to a theme revealed at the start of the event, within a prescribed maximum time of 48 hours. The participants can make the game individually or by forming a team of 2 or more participants. The brief time span encourages creative thinking and innovation, as participants rapidly prototype game designs. Such collaborative experiences can help inject new ideas to help grow the game industry, while creating awareness about the selected topic or theme of the jam.

Prizes will be awarded to the teams that create the best games during the game jam, judged by a panel on the basis of game design, idea, creativity, presentation and gameplay.

GIJ will be attended by hundreds of game makers who are actively seeking software and technologies for game development and looking out for companies that support their love of games.

The target audience of the game jam includes:

  • Participants making games
  • Independent game developers
  • Game Studios
  • Game Publishers
  • Investors
  • Professional artists, designers, audio technicians, and allied practitioners