GEC 2017

Games Emerge Conference (GEC), 2017

The primary goal of the GEC is to promote the video games development industry in Pakistan. The event aims to provide learning, mentoring and networking opportunity for video game development students and industry professionals in Pakistan.

GEC 2017 will build on the foundation laid by GEC 2016 in the creation and promotion of a vibrant community of game developers in Pakistan. We hope to make this year’s GEC bigger and better by increasing the number of participants in the event, involving more international speakers, collaborating with the Indian game development community in the game jam and organizing a game showcase for local developers which will appeal not only to game developers, publishers and investors of Pakistan but also video game enthusiasts across the country.

This event will be promoted internationally through our supporters, speakers and organizations like IGDA and IGN and therefore provides a unique opportunity to connect local talent with the game developers and publishers around the globe.

Talks and Workshops Details

As one of the primary aims of the conference is to provide learning opportunities and mentoring to developers and potential developers, there will be talks by industry veterans and training workshops conducted by professionals. As there are relatively fewer trained and experienced professionals in the Pakistani game industry and there appears to be a buildup of considerable interest about it, these talks and workshops would be a very important and attractive part of the conference.

These learning events would focus on different aspects of games and game development, specifically,

  • Design and production
  • Game AI
  • Art and animation,
  • User Experience (UX) and User Interface (UI) design,
  • Stories and Narratives in video games
  • User research in games
  • Mobile games market and monetization strategies
  • Quality assurance in games
  • Augmented Reality (AR) and Virtual Reality (VR)

Games/Product Showcase

In order to promote the local game developers and give them a larger audience at a central platform, a games and product showcase will be organized as part of the conference. As part of the games and product showcase, local developers and vendors will get a chance to show their products to the conference attendees and get media coverage as part of the conference. As the conference attendees will also have some experienced members of the game industry, the showcasing developers will get a chance interact with them and get valuable feedback on their products.
There will also be awards at the games and product showcase to encourage students and new game developers.
Currently, applications are open for a place at the games and product showcase.

Pak-India Impact Jam

GEC 2017 will feature the first Pakistan India Impact Jam (PIIJ 2017) aimed towards promoting peace and cooperation between India and Pakistan. PPIJ 2017 is a 2-day marathon in which participants from India and Pakistan will take part in creating games for promoting peace and collaboration between the two nations. Pakistan Chapter of PIIJ 2017 is being organized by PGA as part of the GEC 2017.

This will be the first time in history that a game jam is held jointly between India and Pakistan and it is hoped that the event will promote tolerance, peace and friendship between the two countries that have been unsuccessful in maintaining regional peace over the past 7 decades. GEC 2017 will open doors towards collaboration between the emerging game development communities of South Asia.

PPIJ aims to bring together game developers of Pakistan and India to learn, share, collaborate and create games for promoting a spirit of peace and harmony between the two countries, all in just 2 days!

The goal of the PGA Game Jam is for the participants to create a game from scratch, relating to the theme of Pakistan-India Peace & Harmony within a prescribed maximum time of 48 hours. The participants can make the game individually or by forming a team of 2 or more participants. The brief time span encourages creative thinking and innovation, as participants rapidly prototype game designs. Such collaborative experiences can help inject new ideas to help grow the game industry, while creating awareness about collective issues faced by both nations.

Prizes will be awarded to the teams that create the best games during the game jam, judged by a panel on the basis of game design, idea, creativity, presentation and gameplay.

PPIJ (Pakistan Chapter) will be attended by hundreds of game makers who are actively seeking software and technologies for game development and looking out for companies that support their love of games.

The target audience of the game jam includes:

  • Participants making games
  • Independent game developers
  • Game Studios
  • Game Publishers
  • Investors
  • Professional artists, designers, audio technicians, and allied practitioners